Platform Setup
Install an SDK and configure your project key and location.
After creating a project and adding content, set up the SDK in your development environment. This is where you install the SDK, add its managers, and configure your project key and location.
Choose your platform:
How the SDK works
Reality Import provides SDKs for loading and rendering geographic data in your application. They follow the same steps when loading a project:
- Reads the manifest using your project key.
- Checks which render definitions the project uses and whether a renderer is registered for each one.
- Downloads the layer data for the area around the configured location.
- Calls the matching renderer's
createfunction for each feature.
For example, a feature with the render definition tree goes to the renderer
registered as tree. If a required renderer is missing, the SDK reports it
before loading the layer data.
Once your SDK is configured, continue to the Creating renderers to write your first renderer.